Quartermaster

Description:

Quartermaster
Name(s): Q
Status: Alive
Loyalties/Groups: Handyman’s Guild
Presence
Concept: Rogue Archetype, mobility
Purpose: Money
Description: Human, Male, [height], [weight], tan skin, brown hair, brown eyes, right handed
Size: 10 / Size Factor (SF) = 1
Markings: none
Looks: Good Looking 1
Essence: 13/15 (Bound Lamp, Good Luck)
Mannerisms:
> Social Standing: [current] / Pedigree:
Aptitude
Kinetic 5
Attributes
Charisma = 4
Intuition = 6
Perception = 6
Reactions = 7
Reason = 4 + 1
Sanity = 4
Strength = 7
Vigor = 5 + 1
Traits
Good Luck
Light Sleeper
Athleticism
Natural Acrobat
Natural Athlete
Danger Sense
No Vertigo
Enemy
Toughness 2
Toughened 3
Ambidextrous
Gifted Voice
Code of Conduct Benevolent
Leadership 1
Chi Pool 1
Chi Channeled
Focus Pool 2
Lore
Military 1
Dust brother 1
Business 2
Familiarly
Sword
Blade
Spear
Flexible
Crossbow
Bow
Axe
Club
Language
Gladnor 4/4
Orish 1/0
Feyloise 2/0
Fire 2/0
Skills
Melee 7
2=9
OH melee 5+2=7
Shoot 3+2=5
Propel 2+2=4
Grapple 2+2=4
Evade 2+2=4
Camp 1+2=3
Stealth 1+2=3
Run 3+1=4
Climb 2+2=4
Jump 3+1=4
Tracking 1+1=2
Streetwise 1+1=2
Appraising 2+2=4+(2 warfare goods=6)
Persuade 2+0=2
Empathy 2+0=2
Ride 1+2=3
Pilot Horse Drawn 1+2=3
Zoology 1+0=1
Armor Use 1+1=2
Personal Tactics 1+2=3
Meditation 1+1=2
Soak 4+0=4
Special Abilities
Divine
Synergy Pool:
Occult
Mana Pool:
Kinetic
Chi Pool:125
Psychic
Focus Pool?
Combat
Health = 78
CON:
> Endurance Threshold (ET) = CON + Toughness Levels + Survival
Equipment
Armor/Defenses:
Studded Leather
PV:10 PR:70/70 Fit: Size:10

Weapons/Offense:
Frank Axe
Dam:10 Am: 3
Aggravating, thrown

Medium Bow
Dam: 10 Am: 4
10 arrows

Mizeras Dagger
Dam: 3 Am: 2
CS+1 Virtue

Whip
Dam:3 Am:4
Reach 15 Grapple 8

Large Crossbow
Dam:20 Am:
CS+2 10 Bolts

Battle Axe (Masterwork)
Dam: 12 Am: 4
Pulverize, Aggrivating, Knockback, Durable, AP on full, Thrown

Draconian Katanna
Dam:12 Am:4
4 fire dam, 4 Mus, 4 Rct, swift, poise, durable, grip.
Defensive Flames: Soak and Evade at Elu 4, spend 5-kinetic (min 1) chi per incoming attack to use soak result as a flame attack with a base dam of evade
soak rank. Must have sword within 10 meters of them.

Bound Lamp
Cannot be put out normally, 1m light with no fuel source, CS+1 to read/write fire/draconic, CS+1 Shade Sense,
Rank 1 Fire Elemental
Res: 20/:0 Essence: 3
Mus:4
Vgr:4
Int:3
San:4
Per:3
Rct:4
Chr:3
Rsn:3
Dam:4 Am:2 Elu:2

Typical Clothes:

Mounts/Vehicle/Carry Assistance
Horse Drawn Wagon, holds more inventory

Background

Activity Record
Character Points

Action Points

Bio:

Quartermaster

Foundation of the handymen BugeyedPaladin