SandVitz Latson "Risk"

Ducateon Rogue- Field Physician, Annalist

Description:

Risk (Sandvitz Latson) cp 7 ap 4 Blessings: 1
Kinetic: 5 Chi: 138/
Magic: 1 (2) Manna: 27/ Ring of Vorr: 10/
Faith: Synergy: 20/

Age: 33 (31+2 adventuring) Essence: 27/21 (-1 natural armor, -1 good luck, -1 shadow bond, -2 land of dead, -1 Saving striker)

RCT: 3 VIG: 7 +1cs STR: 7 CHR: 3 RSN: 6 -1 Cs 9 months left
SAN: 9 INT: 3 PER: 4 APP: Ugly SIZE: 13

Combat
Resilience: 126/125 Hard: Real: Fatigue:
(-1 Health to save striker)
Encumbrance: 7 Constitution: 9

Melee 4+1 Evade 3 Soak 3+1 Grapple 2+1 Shoot 2

Medical
Medical Aid 4+3 Mathematics 3+1 Botany 4+1 Zoology 4+1 Physics 1+1 Biology 2+1 Advanced Medicine 2+3

Skill
Repair 2+1, Craft: Blacksmith 1+2, Running 2+1, Orienteering 2+1, Camouflage 2, Lore: Ducateon 2+1, Streetwise 3+1, Stealth 2, Singing 1, Survival: 1+1, Sorcery: 2+1, Lore Heron 2+1, Meditation1+1, Climb 1+1, Jumping 1+1, Gladnorean: 4+1, Dukat 4/1+1, Manna Sense 4+1, Lore: Occult 2+1, Lore: Demonology 1+1, Lore: Undead 2+1 (+1 for all undead, +2 more for ghouls).

Traits
Ducateon Worker Out-caste (-8CP, 8 Allocated) Basic Communication, Cold Demeanor, Dull Vision (-1 cs), Enhanced Hearing (+1 cs), Light sleeper, Compulsion: Terra-Bound, Sense: Earth, Conviction: 1, Urban Experience -2, Home Familiarity: Heron, Armored skin (-2 cp -1 essence) 4 AV, Soft Hearted +1, Code of loyalty +1, Chi Pool: 2, Manna Pool: 2, Bound fates: Striker, Chi Channeler-2, Good Luck -1, Robust Constitution-5, Natural Healer-2, 10 border fame, , Enemy, +1 cs to ‘underneath’ familiarity, Alcohol double effect (From Entropy), Toughened 2, Toughness 1, iron gut, ravenous x6 food, Code of Conduct: Benevolent, Occult Attunement, Twin bond: Quartermaster and Daron. Shadow Bond: 1, Blooder mark.
Purpose: Protect the best interest of the adopted ‘Holt’.

Abilities
Mirror of Id: +4 cs empathy 3 X day, lvl 1 void sense (no cost or time, just active attention)
Snake Scales (From Entropy effect): Can be activated in 1 round or 1 AM with a strength check. 10 PV 1000/49 PR, cannot be used while encumbered.
Partitioned mind: Can perform 2 actions at once without penalty as long as they do not use the same limb
Vine Skin: Druunad nature imbued into armored skin, +1 natural AV after being wounded for 10 rounds, once per encounter.
Elven Bond: Can Use elven weapons without them wilting
Death Familiarity: +1 MS on undead lore checks, -1 energy per rank when used against undead

Familiarities
Outdoors: arctic, Underneath, desert, Medical Plants
Combat: Swords, Shields, Spears, Hammers, Dodge, Elude, Crossbows
Social/Misc: Opening
Scholastic: Ducateon, Underneath, Heron +1,
Medical: Humans, Domestic Animals, Ducateon, Elven

Equipment
Armor and weapons

Ringmail: 5 fv, 12 armoring, Health 108/, fit destroyed
Fendelkrayne: 1 FV, 8 armoring, Health 72/ , fit, quiet destroyed
Tower shield: 2 fv, 100 armoring, Health: 200/ 157, Bearing 4
fitted with the Cauld Nail.
Unique Broad Sword: 3 AM, 12 Damage, 20, 32, 44, 56, 68
Form fitting grip (magic), Swift, Durable
Broken bastard sword: 3 am, 6 damage, 14, 20, 26, 32, 38
Grip, adjusted grip, durable, swift
Short sword: 3 am, 8 damage, 16, 24, 32, 40, 48
Adjusted grip,swift
Anti Nurth -Dagger: 2 am, 3 damage, 11, 14, 17, 20, 23
weak, half resilience, swift, easy, 21, 37, 50, 67, 80 vs Nurth
Light crossbow: 1/ 8 AM, 12 AP damage, 12, 24, 36, 48, 60. 15 bolts
Durable, natural, 25 range
Parrying Gauntlet: 36 pv 240 PR. Half penalty on any blocks (Ie: snap penalties or other modifiers.)

Common
600 silvers
backpack, wire & leather harness & wire woven felted belt x2, 2 thin tunics/sarongs, basic cooking utensils, wire woven laced sandals x 2, 2 ogre ears

Healing
2 salves for +1 CS on wound checks

Ring of Advanced Healing: +1 CS/RS to all healing checks made by the wielder

Unique

Entropy Potion 13 uses
_ Full healing (Randomly determined immediate, 1 hour, 1 day, 1 week), true invisibility fr 1 hour or until aggressive, suffer the effects of focused entrophy and gain the attentions of_Malek_

Teapot of mint
Flavors any liquid put inside with mint
Ork Skull
Amulet of Death Strike
+1 RS against undead or animated corpses
Ring of undead protection
_ -1 RS/25% damage taken by undead or animated corpses_
Ring of Vorr
_ Grants the wearer access to a manna pool of 10 that regenerates at 1 an hour._
Skeletal pinky ring
_ Get identified, from Caseys’ adventures_
Frank ax head
_ Wont rust, get identified, from Caseys’ adventures_
Long sword
_ Get identified, from Caseys’ adventures_

Bio:

SandVitz Latson "Risk"

Foundation of the handymen Arabusgrenier